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How To Make A Published RPG Setting Your Own

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Make it your own…

In the vast body of tabletop role-playing games (RPGs), published settings offer a canvas rich with lore, characters, and landscapes that ignite the imagination. From the sprawling, dragon-laden realms of Dungeons & Dragons to the cyberpunk streets of Shadowrun, these worlds provide a foundation upon which countless adventures can be built. However, the true magic of RPGs lies not just in exploring these pre-crafted settings, but in tailoring them to fit the unique visions and preferences of each gaming group. This personalization transforms a familiar landscape into a one-of-a-kind world, enhancing the gaming experience for both game masters (GMs) and players alike.

The purpose of this article is to guide you through the process of making a published RPG setting your own. We’ll explore strategies for understanding the essence of the original setting, identifying areas ripe for customization, and seamlessly integrating your personal touches. Whether you’re a seasoned GM looking to breathe new life into a favorite setting or a newcomer eager to make your mark on an established world, this article will provide practical tips and creative insights to help you craft a story in a setting that resonates with you and your players.

NOTE: This article assumes you want to keep the original setting intact and use its themes and motifs, building off what’s there. A GM could of course could just take bits and pieces of a setting or multiple settings and smash them together, but that’s a different article.

Understanding the Essence of the Original Setting

Before embarking on the journey of customization, it’s a good idea to understand the original RPG setting you intend to personalize. This step ensures that your modifications and additions enhance the world’s rich tapestry. The essence of a setting goes beyond its surface-level elements—it encompasses the lore, themes, characters, and the very details that make the world unique and engaging.

Tips on Researching and Immersing Oneself

Customizing a published RPG setting is a journey of creativity, offering a unique opportunity to tailor a world to your vision and enhance the gaming experience for you and your players. [social_warfare]

Identifying Areas for Personalization

Once you’ve immersed yourself in the essence of the original setting, the next step is to identify specific areas ripe for personalization. This stage is where your creativity and the original setting’s framework collide, offering a playground for your imagination. Identifying these areas is both an art and a science, requiring a balance between maintaining the integrity of the original world and introducing elements that reflect your unique vision.

Identifying Elements for Modification or Expansion

Integrating Personal Interests

Having identified areas for personalization, the next step is to breathe life into these concepts, weaving your unique touches into the fabric of the RPG setting. This process is where the abstract ideas formulated during your planning phase become tangible elements that enhance the game world. In the following section, we’ll explore strategies for incorporating these personal touches, ensuring that your contributions not only fit seamlessly within the existing world but also elevate the overall gaming experience by adding depth, intrigue, and a distinct flavor that reflects your vision and creativity.

Incorporating Personal Touches

After identifying the fertile ground within a published setting ripe for customization, it’s time to sow your seeds of creativity. Incorporating personal touches involves infusing the game world with unique flavors—be it through new locations, factions, lore, or even a nuanced reimagining of existing elements. This process is not just about adding content; it’s about enriching the setting in a way that deepens the players’ engagement and connection to the world.

Strategies for Adding Unique Flavors

Encouraging Creativity While Maintaining the Setting’s Core Appeal

Character Development within Customized Settings

A personalized RPG setting is a fertile ground for character development, offering players and GMs alike the opportunity to introduce backstories, motivations, and arcs that are deeply intertwined with the world. This customization enhances the players’ connection to the setting, making every quest, conflict, and resolution more impactful. By integrating characters into the fabric of the customized world, their stories become pivotal to the narrative, enriching the overall gaming experience.

Enriching Character Backstory and Development

Encourage players to create characters whose backstories are linked to the unique aspects of your setting. For example, a character could be a descendant of a faction you introduced or have a personal history with a new location. This creates a sense of belonging and relevance within the world.

Leverage the expanded lore to inform characters’ motivations and goals. Personal interests or experiences introduced into the lore can mirror in characters’ quests for knowledge, power, or redemption, making their journeys feel personal and driven by the world itself.

Unique Character Arcs

Characters could have arcs that involve their allegiance to, conflict with, or attempts to mediate between new factions, offering complex narratives that explore themes of loyalty, morality, or ambition.

Utilize newly created locations as the basis for exploration-driven arcs. Characters might seek out ancient artifacts, lost knowledge, or hidden realms that you’ve woven into the setting, driving adventure and discovery.

If your setting incorporates diverse cultures, characters can undergo arcs that explore their identity, heritage, or the integration of different cultural backgrounds. This can foster narratives of understanding, conflict resolution, and unity.

Collaborative Storytelling with Players

Regularly discuss character goals and backstories with your players. This collaborative approach ensures that the setting evolves in a way that is meaningful and engaging for everyone involved. Be open to letting player-driven stories influence the world. If a character’s actions have significant consequences, reflect those changes in the setting. This dynamic interaction makes the world feel alive and responsive.

Invite players to contribute to the world-building process. Whether it’s designing a new location or suggesting lore for an unexplored aspect of the setting, player contributions can enrich the narrative tapestry and foster a deeper connection to the game.

While personalizing a setting and weaving characters deeply into its fabric offers a richer and more immersive experience, it also presents challenges in maintaining canon and continuity.

Remember, the goal is not just to alter a world but to enrich it, making it more engaging and personal for everyone involved. [social_warfare]

Handling Canon and Continuity

When customizing a published RPG setting, one of the most delicate tasks is managing the original setting’s canon and continuity. The goal is to introduce new, personalized elements that enrich the experience without clashing with the established lore or disrupting the narrative coherence that fans of the setting appreciate. Balancing this requires thoughtful planning, clear communication with players, and a flexible approach to storytelling.

Managing the Original Setting’s Canon and Continuity

Establish which aspects of the original canon are flexible and which are inviolate. This clarity helps maintain the setting’s integrity while providing spaces where personalization can thrive.

When adding new elements, aim to complement rather than contradict the existing lore. Introduce homebrew elements that expand the world’s horizons, filling in gaps or exploring areas the original setting left vague or untouched.

Strategies for Integrating Homebrew Elements

Handling Player Expectations and Knowledge

Conclusion

Customizing a published RPG setting is a journey of creativity, offering a unique opportunity to tailor a world to your vision and enhance the gaming experience for you and your players. From understanding the essence of the original setting to incorporating personal touches and managing canon and continuity, the process is both rewarding and challenging.

Remember, the goal is not just to alter a world but to enrich it, making it more engaging and personal for everyone involved. We encourage you to experiment with the ideas presented, use the tools and resources recommended, and most importantly, enjoy the process of making the setting your own. The world of tabletop RPGs thrives on creativity and collaboration, and by sharing your experiences and tips with the community, you contribute to these ever-evolving narrative landscapes.

How have your made your favorite settings your own?

2 Comments (Open | Close)

2 Comments To "How To Make A Published RPG Setting Your Own"

#1 Comment By Sarah Koeck On March 2, 2024 @ 9:14 am

Thank you so much for taking your time and explaining things so in-depth. For me the most difficult part in all of this is, when I try to come up with something new but then I find something contradictory to the idea or if the players are against that new approach.

I still remember the time where we played a Harry Potter based pen & paper and I dared to let a wizard cast spells without a wand. While every Harry Potter fan knows that this is possible since children do all kinds of funny things before they enter Hogwards or that there exists a school called Uagadou where they teach pupils magic without the use of wands (mentioned in Hogwards : Legacy).

In summary in our story the antagonist was a wizard that pretended to be a muggle who would cast illusions and spells without the use of a wand and gained the thrust of the group over the course of the adventure. When the plot got revealed one of my players suddenly got mad that this isn’t possible in the Harry Potter universe which ended up in a heated argument between the players.

Do you have ever experienced similar discussions or do you have any tips to avoid that kind of thing?

#2 Comment By John ws Marvin On March 5, 2024 @ 8:39 pm

This is both wonderful and something I would never implement. I’m way too impatient, and would rather break things and ret-con fix them if needed.

I do want to make a setting my own, but I’m not worried about making sure each and every thing I do fits within the original setting. By the time I finish a campaign (1 year is typical for me), the setting did whatever our table wanted it to do. Leaving a setting in smoking ruins is a great way to end a campaign.

However, I loved reading this, and it could inform my bull in a china shop gamemastering. If I were going to publish content for an existing setting, that’s different, and I might just make this article my bible.